帳號:guest(18.119.137.129)          離開系統
字體大小: 字級放大   字級縮小   預設字形  

詳目顯示

以作者查詢圖書館館藏以作者查詢臺灣博碩士論文系統以作者查詢全國書目勘誤回報
作者:吳治軒
作者(英文):Jhih-Syuan Wu
論文名稱:用於主題和商業宣傳的互動式擴增實境應用程序敏捷生成系統
論文名稱(英文):An Agile Production System of Interactive Augmented Reality Apps for Theme and Commercial Propaganda
指導教授:江政欽
指導教授(英文):Cheng-Chin Chiang
口試委員:魏德樂
林信鋒
口試委員(英文):Der-Lor Way
Shin-Feng Lin
學位類別:碩士
校院名稱:國立東華大學
系所名稱:資訊工程學系
學號:610621211
出版年(民國):108
畢業學年度:108
語文別:中文
論文頁數:50
關鍵詞:擴增現實行動式擴增實境環場全景基於標記的擴增實境內容定製敏捷生成系統
關鍵詞(英文):Augmented RealityMobile Augmented RealityPanoramaMarker-based Augmented RealityAR content customizationAgile Production System
相關次數:
  • 推薦推薦:0
  • 點閱點閱:24
  • 評分評分:系統版面圖檔系統版面圖檔系統版面圖檔系統版面圖檔系統版面圖檔
  • 下載下載:5
  • 收藏收藏:0
擴增實境(Augmented Reality, AR)的軟硬體技術逐漸成熟,促使Mobile Augmented Reality(MAR)成為近年來熱議的新興技術領域。MAR因具有創新與獨特的資訊呈現能力,使得各方產業都對嶄新的MAR技術躍躍欲試,紛紛希望使用此技術來展現自家產品的特色與優勢。然而,一般MAR應用開發都是需要依靠專業人員的協助且索價不菲,對於無工程背景的人來說更是相對困難,這些因素往往讓大多數人只能望而卻步。

本研究提供結合移動端及網頁端的AR製作系統,將複雜的開發製作過程涵蓋於系統當中,透過簡易的網頁操作介面讓商家可以選擇適合的主題樣板來製作商品的行銷專案。利用這些樣板,商家無須撰寫任何程式就可以很快地建置出自己的MAR行銷互動內容,並且讓客戶利用手機或平板體驗這些AR互動式應用的功能,從而節省商家大量的系統開發成本。此外,當商家做任何MAR產品行銷的內容更新時,客戶端也無需重新下載裝置上的應用程式,即可立即獲得最新的AR內容。

本研究已實際多次應用於商家的主題行銷與導覽遊戲,從實務經驗中改進本系統的樣板功能與研發新內容。確實可藉由本系統讓無專業背景知識的人也能輕鬆地製作出有趣和專業並存的客製化MAR內容。
Mobile Augmented Reality (MAR) has become an emerging technology in recent years due to the technologies in both software and hardware of AR are getting matured. AR technologies has the ability to present information in a creative manner, thereby motivating the great intention from various industrial companies want to highlight the unique features of their products. However, developing AR applications usually requires professional skills and is often expensive. Therefore, those companies without technical background and financial supports often turn away from it for this reason.

This study proposes an agile production system for MAR interactive promoting application, which internally encloses the complex development and production process. This System provide easy-to-use interfaces for product sellers to use a number of templates to customize MAR Apps for their product promotion. With these templates, the MAR Apps for product promotion can be quickly produced without having to design any programs and product customers can experience these MAR Apps on their phones or tablets. Hence, this MAR Apps production system can significantly save the development costs. In addition, when the product sellers update the content of the Apps, the customers can immediately view the newest content without having to download the App again.

This study has been applied many times to practical applications of theme parks to improve the templates provided by the proposed system. It has been proved that this system can make it easy for people without professional background to produce interesting and professional customized MAR Apps.
第一章 緒論 1
1.1 研究動機 1
1.2 研究目的與貢獻 2
1.3 研究範圍與限制 3
1.4 論文章節概要 4
第二章 相關背景 5
2.1 擴增實境的製作方式 5
2.2 擴增實境的軟體開發工具 7
第三章 擴增實境的需求分析 9
3.1 平台調查 9
3.2 樣板設計 12
3.3 系統設計 14
第四章 系統架構 15
4.1 擴增時境套件 17
4.2 存取伺服器 19
4.3 網頁端系統 20
4.4 移動端系統 24
第五章 實驗結果與討論 31
5.1 系統功能 31
5.2 樣板應用 35
5.3 案例展示 39
5.4 實驗討論 42
第六章 結論與未來展望 47
6.1 結論 47
6.2 未來展望 47
參考文獻 49
附錄 51
[1.] John Brooke., SUS - A quick and dirty usability scale Usability evaluation in industry, 1996.
[2.] Sejin Oh, Woontack Woo, CAMAR: Context-aware Mobile Augmented Reality in Smart Space, IWUVR 2009, pp. 48-51.
[3.] Z. Yovcheva, D. Buhalis, and C. Gatzidis, "Overview of smartphone augmented reality applications for tourism", E-Review of Tourism Research, vol. 10, no. 2, 2012, pp. 63-66.
[4. Ekengren B. Mobile Augmented Reality[J]. Ecar Research bulletin,2009.l7(2):97-102.
[5.] Yuan-Ping Luh, Chih-Hsing Chu, Augmented reality-based design customization of footwear for children, 2012
[6.] Aan Erlansari, Paulus Insap Santosa, Ridi Ferdiana. Augmented Reality Application for Book Promotion. ICISBC 2013 32-35.
[7.] Alexandro Simonetti Ibañez, Josep Paredes Figueras, Vuforia v1.5 SDK: Analysis and evaluation of capabilities, 2013
[8.] Sheng Wu, Boxiang Xiao, Xinyu GuoAn,”Interactive Virtual Training System Based on Augmented Reality,” International Conference on Education Technology and Information System, 2013
[9.] Subbaraman N. Museums go high-tech with digital forensics[J]. Communications of the Acm, 2014, 57(10):19-21.
[10.] Suwichai Phunsa, "Applying Augmented Reality Technology to Promote Traditional Thai Folk Musical Instruments on Postcards", in Proc. International Conference on Computer Graphics, Multimedia and Image Processing, Kuala Lumpur, Malaysia, 2014.
[11.] Lee, Youngo, and Jongmyong Choi. "Tideland Animal AR: Superimposing 3D Animal Models to User Defined Targets for Augmented Reality Game," International Journal of Multimedia and Ubiquitous Engineering Vol.9, No.4 2014, pp.343-348.
[12.] Chao, Joseph T., Lei Pan, and Kevin R. Parker, "Campus Event App-New Exploration for Mobile Augmented Reality", Issues in Informing Science and Information Technology, 2014
[13.] Amin D. & Govilkar S, Comparative study of augmented reality sdk’ s. International Journal on Computational Science & Applications, 5(1), 2014, 11-26.
[14.] Wei B, Guan T, Duan L, et al. Wide area localization and tracking on camera phones for mobile augmented reality systems[J]. Multimedia Systems, 2015, 21(4):381-399.
[15.] Pryss R, Geiger P, Schickler M, et al. Advanced Algorithms for Location-Based Smart Mobile Augmented Reality Applications[J]. Procedia Computer Science, 2016(94):97-104
[16.] Fuguo Peng, Jing Zhai, A Mobile Augmented Reality System for Exhibition Hall Based on Vuforia, International Conference on Image, Vision and Computing, 2017, 1049-1052
[17.] Fan Kao, Occlusion handling on marker-base augmented reality, 2018
[18.] Wan-Ning Wu, Augmented reality assembly applications for teaching chassis of hybrid vehicle, 2018
[19.] 米菲多媒體, MAKAR, Available: https://www.makerar.com/, 7 Oct. 2019
[20.] ARize Group, ARize, Available: https://arize.io/, 7 Oct. 2019
[21.] ROAR Interactive, ROAR, Available: https://theroar.io/, 22 Nov.2019
[22.] Unity Technologies, Unity 3D Engine, Available: https://unity.com/, 8 Oct. 2019
[23.] Epic Games, Unreal Engine, Available: https://www.unrealengine.com/en-US/, 8 Oct. 2019
[24.] PTC, Vuforia, Available: https://www.ptc.com/en/products/augmented-reality, 8 Oct. 2019
[25.] Apple Inc., ARKit, Available: https://developer.apple.com/documentation/arkit/, 10 Oct. 2019
[26.] Google, ARCore, Available: https://developers.google.com/ar, 10 Oct. 2019
 
 
 
 
第一頁 上一頁 下一頁 最後一頁 top
* *