|
[1] T. Wiegand, G. J. Sullivan, G Bjøntegaard, and A. Luthra, “Overview of the H.264/AVC video coding standard,” IEEE Transactions on Circuits and Systems for Video Technology, vol. 13, no. 17, pp. 560-576, July 2003. [2] G. J. Sullivan, J. Ohm, W. J. Han, and T. Wiegand, “Overview of the high efficiency video coding (HEVC) standard,” IEEE Transactions on Circuits and Systems for Video Technology, vol. 22, no. 12, pp. 1649-1668, December 2012. [3] O. Stankiewicz, M. Domanski, A. Dziembowski, A. Grzelka, D. Mieloch, and J. Samelak, “A free-viewpoint television system for horizontal virtual navigation,” IEEE Transactions on Multimedia, vol. 20, no. 8, pp. 2182-2195, January 2018. [4] K. Muller, H. Schwarz, D. Marpe, C. Bartnik, S. Bosse, H. Brust, T. Hinz, H. Lakshman, P. Merkle, F. Rhee, G. Tech, M. Winken, and T. Wiegand, “3D high-efficiency video coding for multi-view video and depth data,” IEEE Transactions on Image Processing, vol. 22, no. 9, pp. 3366-3378, September 2013. [5] G. Tech, Y. Chen, K. Müller, J. R. Ohm, A. Vetro, and Y. K. Wang, “Overview of the multiview and 3D extensions of high efficiency video coding,” IEEE Trans. Circuits Systems for Video Technology, vol. 26, no. 1, pp. 35-49, January 2016. [6] C. Fehn, “Depth-image-based rendering (DIBR), compression, and transmission for a new approach on 3D-TV,” in Proceedings of SPIE Conf. Stereoscopic Displays and Virtual Reality Systems XI, vol. 5291, pp. 93-104, January 2004. [7] Y. Chen, G. Tech, K. Wegner, and S. Yea, “Test model 11 of 3D-HEVC and MV-HEVC,” in JCT-3V Document JCT3V-K1003, February 2015. [8] Y. Chen, X. Zhao, L. Zhang, and J. Kang, “Multiview and 3D video compression using neighboring block based disparity vectors,” IEEE Transactions on Multimedia, vol. 18, no. 4, pp. 576-589, April 2016. [9] 3D-HEVC software HTM-16.1, accessed on 9 April 2019, available online: https://hevc.hhi.fraunhofer.de/svn/svn_3DVCSoftware/tags/HTM-16.1/. [10] P. Merkle, K. Müller, D. Marpe, and T. Wiegand, “Depth intra coding for 3D video based on geometric primitives,” IEEE Transactions on Circuits and Systems for Video Technology, vol. 26, no. 3, pp. 570-582, March 2016. [11] J. Y. Lee, M. W. Park, and C. Kim, “3D-CE1: Depth intra skip (DIS) mode,” in JCT-3V Document JCT3V-K1003, February 2015. [12] H. Liu and Y. Chen, “Generic segment-wise DC for 3D-HEVC depth intra coding,” in Proceedings of IEEE International Conference on Image Processing, pp. 3219-3222, October 2014. [13] A. Ortega and K. Ramchandran, “Rate-distortion methods for image and video compression,” IEEE Signal Processing Magazine, vol. 15, no. 6, pp. 23-50, November 1998. [14] Y. L. Chang, C. L. Wu, Y. P. Tsai, and S. Lei, “3D-CE5.h related: Depth-oriented neighboring block disparity vector (DoNBDV) with virtual depth,” in JCT-3V Document JCT3V-B0090, October 2012. [15] J. Lei, J. Duan, and F. Wu, “Fast mode decision based on grayscale similarity and inter-view correlation for depth map coding in 3D-HEVC,” IEEE Transactions on Circuits and Systems for Video Technology, vol. 28, no. 3, pp. 706-718, March 2016. [16] Q. Zhang, N. Zhang, T. Wei, K. Huang, X. Qian, and Y. Gan, “Fast depth map mode decision based on depth–texture correlation and edge classification for 3D-HEVC,” Journal of Visual Communication and Image Representation, vol. 45, pp. 170-180, May 2017. [17] H. Chen, C. H. Fu, Y. Zhang, Y. L. Chan, and W. C. Siu, “Early merge mode decision for depth maps in 3D-HEVC,” in Proceedings of International Conference on Digital Signal Processing, November 2017. [18] Y. W. Liao, M. J. Chen, C. H. Yeh, J. R. Lin, and C. W. Chen, “Efficient inter-prediction depth coding algorithm based on depth map segmentation for 3D-HEVC,” Multimedia Tools and Applications, vol. 78, pp. 10181–10205, April 2019. [19] N. Zhang, Y. W. Chen, J. L. Lin, J. An, K. Zhang, S. Lei, S. Ma, D. Zhao, W. Gao, “Fast encoder decision for texture coding,” ITU-T SG 16 WP 3 and ISO/IEC JTC l/SC 29/WG 11 JCT3V-E0173, July 2013. [20] Y. X. Song and K. B. Jia, “Early merge mode decision for texture coding in 3D-HEVC,” Journal of Visual Communication and Image Representation, vol. 33, pp. 60-68, November 2015. [21] Q. Zhang, H. Chang, X. Huang, L. Huang, R. Su, and Y. Gan, “Adaptive early termination mode decision for 3D-HEVC using inter-view and spatio-temporal correlations,” AEU - International Journal of Electronics and Communications, vol. 70, no. 5, pp. 727-737, May 2016. [22] G. Avila, R. Conceição, T. Bubolz, B. Zatt, B. Zatt, L. Agostini, G. Correa, “Complexity reduction of 3D-HEVC based on depth analysis for background and ROI classification,” European Signal Processing Conference, September 2017. [23] Z. Pan, X. Yi, and L. Chen, “Motion and disparity vectors early determination for texture video in 3D-HEVC,” Multimedia Tools and Applications, pp. 1-18, November 2018. [24] Q. Zhang, S. Wei, and R. Su, “Low-complexity texture video coding based on motion homogeneity for 3D-HEVC,” Scientific Programming, vol. 2019, January 2019. [25] F. Chen, S. Liu, Z. Peng, Q. Hu, G. Jiang, and M. Yu, “Bayesian-theory-based fast CU size and mode decision algorithm for 3D-HEVC depth video inter-coding,” KSII Transactions on Internet and Information Systems, vol. 12, no. 4, pp. 1730-1747, April 2018. [26] Y. Li, G. Yang, Y. Zhu, X. Ding, and R. Gong, “Probability model-based early merge mode decision for dependent views coding in 3D-HEVC,” ACM Transactions on Multimedia Computing, Communications, and Applications, vol. 14, no.4, November 2018. [27] J. Chen, B. Wang, J. Liao, and C. Cai, “Fast 3D-HEVC inter mode decision algorithm based on the texture correlation of viewpoints,” Multimedia Tools and Applications, vol. 78, no.20, pp. 29291–29305, October 2019. [28] K. Müller and A. Vetro, “Common test conditions of 3DV core experiments,” in JCT-3V Document JCT3V-G1100, January 2014. [29] G. Bjontegaard, “Calculation of Average PSNR Differences Between RD Curves,” ITU-T SG16/Q6, Document VCEG-M33, Austin, April 2001. [30] G. Bjontegaard, “Improvement of the BD-PSNR Model,” ITU-T SG16/Q6, Document VCEG-AI11, Berlin, July 2008. |