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Replacing realistic faces with anime facial features, coupled with the painting techniques that the creators have learned so far since childhood, will get the beautiful shapes in the creator's mind. The theme of this paper is to explore the proportion of anime faces, that is, to find the animation faces that are widely accepted by the public, so that the beauty of the anime faces in the creator's mind, through the central idea of Red Art, as well as the aesthetics of Japanese animation painting creation, as the main axis of writing this paper, and then carefully combine a number of computer drawing techniques learned by the creators, and compare and analyze them with the relevance of modern art aesthetics, so as to confirm the rationality of self-painting creation. Here, the creators will rely on Charles. The phrase "I paint what I want to see" in Charles Reid's book Paint what I See in my heart is the central vocabulary of this research. The structure of this paper is divided into five chapters, the first chapter explains the research background, research motivation and purpose, research methods and processes, and terminology interpretation. The second chapter is a theoretical basis for exploring the faces produced by anime aesthetics on the market, the main conceptual factors that influence the way creators draw pictures, and what they share in common with popular anime products on the market. The third chapter is the creative concept and content, the creative method and steps, and the creative technique. The fourth chapter is the interpretation of the work, analyzing the composition of the picture, the use of techniques and the concept of the work. Finally, the fifth chapter deals with the research on the creation of this painting and the malleability of the research content in the future. In this discussion, the creators' works are based on the concept of painting the beautiful face picture in the mind, and the most complete images of human or animal painting works are used to present the creator's needs for creation after being affected by the aesthetics of animation, not only limited to the beauty of the painting object, but also focusing on the combination of product aesthetics and body art, so that readers can feel the connection between aesthetics and animation aesthetics. First of all, the creator tries to use the mental and physiological paintings as a correspondence, so that the body and the mind are connected; The painterly nature of computer drawing is actually the same as that of traditional hand-drawn creation, in other words, there is no certain degree of hand-drawing ability, and it is difficult to present the software and efficiency of hand-drawn computer drawing at will, and the creator will use his own accumulated strength in the field of art to the current strength and references to explore the method of computer drawing creation and its hand-drawn assistance.
Keywords: animation aesthetics, portraits, computer drawings
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