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作者:科以仁
作者(英文):Alex Cruz
論文名稱:一種基於面部表情的安全支付方式
論文名稱(英文):A Secure Payment Model Based on Facial Expressions
指導教授:張道顧
指導教授(英文):Tao-Ku Chang
口試委員:高韓英
吳佳祥
口試委員(英文):Han-Ying Kao
Chia-Hsiang Wu
學位類別:碩士
校院名稱:國立東華大學
系所名稱:資訊工程學系
學號:610821304
出版年(民國):110
畢業學年度:109
語文別:英文
論文頁數:77
關鍵詞:類神經網路情緒識別模型支付系統機器學習應用
關鍵詞(英文):Neural NetworkEmotion Recognition ModelPayment SystemsMachine Learning Applications
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機器學習已經以各種不同的方式實施到各種系統中,以使其更加優化和準確。在這項研究中,機器學習和支付系統相結合,創建了一種基於情緒識別的新型支付系統。這項研究創建一個情緒識別模型,以下情緒認識的準確率為 83.74%:中性、快樂、驚訝、悲傷、憤怒、厭惡和恐懼。我們將情感識別模型置於安全支付系統的核心。與使用機器學習的其他支付方式相比,這種方法允許我們建立一個動態和準確的支付系統。
Machine learning has already been implemented in a variety of different ways into a variety of systems to make them more optimal and accurate. In this study, machine learning and payment systems are combined to create a novel payment system based on emotions and the recognition of those emotions. This study was able to create an emotion recognition model with 83.74% accuracy of the following emotions: neutral, happy, surprise, sadness, anger, disgust, and fear. The emotion recognition model was then placed at the core of a secure payment system. This approach allowed for a dynamic and accurate payment system when compared to other payment methods using machine learning.
Acknowledgement i
Abstract ii
摘要 iii
Table of Contents iv
List of Figures vii
List of Tables ix
Chapter 1. Introduction 1
1.1 Research Background and Motivation 1
1.2 Research Objectives 2
1.3 Research Contributions 3
1.4 Organization of Thesis 3
Chapter 2. Related Works 5
2.1 Traditional Payment Systems 5
2.2 Modern Payment Systems 8
2.2.1 Contactless Smartcard 8
2.2.2 Mobile Payment Apps 10
2.3 Disadvantages with Typical User Experiences using Traditional and Modern Payment Systems 13
2.4 Facial Recognition 18
2.5 Other Implementations of Emotion Recognition 21
Chapter 3. Proposed Method 24
3.1 Neural Network Design 27
3.2 Dataset 29
3.2.1 FER Dataset 30
3.2.2 FER+ Dataset 31
3.3 Using the model 32
3.4 Registration for the Payment System 35
3.5 Payment in Store 36
Chapter 4. Implementation 38
4.1 Neural Network 38
4.1.1 Outputting the Trained Model 43
4.1.2 The Trained Model 45
4.2 Payment System Implementation 49
4.2.1 In-store Application 49
4.2.2 Users Server 55
4.2.3 Emotion Recognition Server 55
Chapter 5. Conclusion and Future Works 58
References 61

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